Snake Game with Amazon Q CLI

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  • MyrinNew
    Senior Member
    • Feb 2024
    • 5175

    #1

    Snake Game with Amazon Q CLI

    🚀 What if building a 🐍 Snake game was as easy as typing a sentence into your terminal?


    That’s exactly what I did with Amazon Q Developer CLI — and it completely changed how I approach side projects 🤯.


    I created a colorful, classic Snake game in Python with a grid-based layout, food generation, a snake that changes colors every few seconds, score tracking, and a game-over screen with a restart option. All of it was generated and iterated on using nothing but conversational prompts. Here’s how I did it.


    To get started, I first installed WSL on my Windows machine and set up Ubuntu:

    wsl --install -d Ubuntu

     

    Then I launched Ubuntu:

    wsl -d Ubuntu

     

    Installed unzip:

    sudo apt install unzip

     

    Downloaded and installed Amazon Q Developer CLI:

    curl --proto '=https' --tlsv1.2 -sSf https://desktop-release.codewhispere...linux-musl.zip -o q.zip

    unzip q.zip

    cd q

    chmod +x install.sh

    ./install.sh

     

    Logged in using my AWS Builder ID:

    q login

     

    Once Q CLI was up and running, I asked it:

     

    "Create a classic colorful snake game in Python using pygame. The game should have a grid, food, colorful snake, score, and end screen."

     

    The initial version of the game was generated instantly. Then, I enhanced it with a couple of simple follow-ups:

     

    "Make the snake colorful with changing colors every few seconds."

    "Add a game over screen with a restart option."





     

    Q understood the structure of the project and made precise, context-aware changes — no need to dig through the codebase or search for tutorials.

     

    What really impressed me was how natural and intuitive the entire experience felt.

    You can check out the [here],(https://github.com/akanksha3012/snake_game_QCLI)


    Faster prototyping. Clear, readable code. Built-in error resolution. And best of all — no constant context-switching or documentation rabbit holes. Just a focused, fluid development experience.


    It made me think:

    1. What else could I build this way?

    2. What would it look like to integrate this with cloud services or multiplayer features?

    3. Can we turn the games built using Q CLI into mobile app?


     

    Amazon Q CLI isn’t just a tool — it’s a shift in how we can bring ideas to life faster and smarter.

     

    Have you tried it yet? What other classic games could you reimagine using AI-assisted coding?




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