Opensource Pose Detection Demo

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  • MyrinNew
    Senior Member
    • Feb 2024
    • 5175

    #1

    Opensource Pose Detection Demo

    Recent Research on Pose Detection Models: BlazePose, MoveNet and More

    In a recent project requiring pose detection, I researched models including BlazePose and MoveNet. Below is a detailed comparison.


    The evaluation includes various runtime environments such as mediapipe, tfjs, webgl, webgpu, and wasm.


    Practical example: PoseDetector

    Source code: PoseDetector Source Code


    Different combinations are suitable for different scenarios, including medical monitoring, fitness, dancing, etc.


    I. Model Architecture and Core Technology Comparison

    1. BlazePose

    • Technical Features:
      • Detects 33 keypoints, supports 2D/3D pose estimation, and enhances stability for complex movements (like yoga) through virtual keypoints (body center, rotation angles).
      • Based on lightweight convolutional networks, offers strong real-time performance, suitable for mobile deployment (Android/iOS), supports multi-person pose tracking.
    • Runtime Support:
      • MediaPipe: Cross-platform (mobile, web, desktop), high-performance inference via Barracuda (Unity GPU acceleration) or TensorFlow Lite.
      • WebGL/WASM: In-browser processing with MediaPipe's JavaScript interface, supports real-time camera input.


    2. MoveNet

    • Technical Features:
      • Detects 17 keypoints, offers Lightning (fast) and Thunder (high-precision) models, uses smart cropping to improve prediction quality.
      • Optimized for edge devices, suitable for real-time video stream processing.
    • Runtime Support:
      • DepthAI hardware: Real-time pose tracking on OAK devices, supports Edge mode (low latency).
      • PyTorch/TFJS: Implementations available in PyTorch and TensorFlow.js for easy integration into web or mobile applications.


    3. YOLO11

    • Technical Features:
      • Integrated pose estimation module, supports single/multiple person detection, high parameter efficiency (22% fewer parameters than YOLOv8m with higher accuracy), compatible with COCO keypoint datasets.
      • Unified framework for multiple tasks (detection, segmentation, pose estimation, tracking), supports GPU acceleration and edge computing.
    • Runtime Support:
      • WebGPU: Native GPU acceleration through browsers, suitable for high-framerate AR/VR scenarios.
      • WASM: Optimized model inference speed, enhances real-time performance on web.





    II. Runtime Performance and Platform Compatibility Comparison

    MediaPipe Cross-platform (mobile/web/desktop), supports multiple models (pose, hand, face) Fitness apps, AR/VR interaction, medical rehabilitation Complex models require high computing power, web relies on WASM
    TFJS Pure web support, rapid prototype development Online fitness courses, virtual try-on Limited performance for complex models, depends on browser optimization
    WebGPU High-performance GPU acceleration, suitable for large-scale computation High framerate AR/VR, 3D pose visualization Poor browser compatibility (Chrome/Firefox only)
    WebGL Graphics rendering acceleration, suitable for visual feedback Skeleton visualization, virtual background segmentation Low efficiency for compute-intensive tasks
    WASM Near-native performance, optimized model inference Complex model deployment on web, real-time video processing High development complexity, difficult debugging


    III. Typical Application Scenario Analysis

    1. Fitness and Sports Analysis

    • BlazePose: Real-time action counting (squats, push-ups) via MediaPipe, Unity integration for fitness games.
    • MoveNet: Combined with DepthAI hardware for low-latency feedback in outdoor sports scenarios.
    • YOLO11: Multi-task support suitable for comprehensive fitness systems (action recognition + obstacle avoidance).


    2. Medical and Rehabilitation

    • BlazePose: 3D pose estimation for monitoring patient rehabilitation movements, requires GPU support.
    • MoveNet: Real-time patient posture analysis on edge devices, low cost.
    • YOLO11: Combines multimodal data (action + environment) to optimize rehabilitation assessment.


    3. Industrial and Interactive Applications

    • BlazePose: Unity integration supports virtual try-on, human-computer interface development.
    • MoveNet: Combined with OpenCV for multi-object tracking, suitable for smart factories.
    • YOLO11: Supports OBB (Oriented Bounding Box) detection and tracking, ideal for robot navigation.





    IV. Selection Recommendations

    1. Mobile/Cross-platform Deployment: Prioritize BlazePose + MediaPipe (high precision) or MoveNet + DepthAI (low power consumption).
    2. Web Applications:
      • Lightweight requirements: MoveNet + TFJS.
      • High-performance requirements: YOLO11 + WebGPU/WASM.
    3. Multi-task Scenarios: YOLO11's unified framework offers strong scalability, suitable for complex interaction requirements.





    V. Future Trends

    • Model Lightweight: MoveNet's Lightning model and BlazePose's mobile optimizations will continue to drive edge computing applications.
    • Cross-platform Integration: WebGPU and WASM combination will enable high-performance pose recognition in browsers.
    • Self-supervised Learning: Virtual keypoint design (like in BlazePose) reduces annotation dependency and improves generalization capabilities.


    For implementation details, refer to the open-source repositories of each model (BlazePose-tensorflow, depthai_movenet, YOLO11 official documentation).


    Try it here: PoseDetector




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